This Node.js module exports a moveMouse
function that moves the mouse cursor to a specified position (x, y)
by interacting with a dynamic library file. The module determines the platform-specific path to the dynamic library file and loads a SetMousePosition
function from it, which is then called with the provided coordinates.
const {
equal
} = require('assert')
const {
load,
DataType,
open,
close,
arrayConstructor,
define
} = require('ffi-rs')
const path = require('path')
const {platform} = require('os')
const dynamicLib = platform === 'win32' ? '../mouse.dll' : (platform === 'linux' ? '../mouse.so' : '../mouse.dylib')
function moveMouse(x, y) {
open({
library: 'mouse', // key
path: path.join(__dirname, dynamicLib) // path
})
load({
library: "mouse", // path to the dynamic library file
funcName: 'SetMousePosition', // the name of the function to call
retType: DataType.Void, // the return value type
paramsType: [DataType.Float, DataType.Float], // the parameter types
paramsValue: [x || 0, y || 0] // the actual parameter values
// freeResultMemory: true, // whether or not need to free the result of return value memory automatically, default is false
})
close('mouse')
}
module.exports = moveMouse
/**
* Moves the mouse cursor to the specified coordinates.
*
* @param {number} x The x-coordinate of the cursor.
* @param {number} y The y-coordinate of the cursor.
*/
module.exports = moveMouse;
const { platform } = require('os');
const { join } = require('path');
// Define the path to the dynamic library based on the platform
const dynamicLib = {
win32: join(__dirname, '../mouse.dll'),
linux: join(__dirname, '../mouse.so'),
darwin: join(__dirname, '../mouse.dylib')
}[platform];
// Load the dynamic library and function
const ffi = require('ffi-rs');
const lib = ffi.Library('mouse', {
SetMousePosition: ['void', ['float', 'float']]
});
/**
* Closes the dynamic library.
*/
function closeLibrary() {
ffi.close('mouse');
}
/**
* The main moveMouse function.
*
* @param {number} x The x-coordinate of the cursor.
* @param {number} y The y-coordinate of the cursor.
*/
function moveMouse(x, y) {
try {
// Load the function
lib.SetMousePosition(x || 0, y || 0);
} catch (error) {
console.error('Error moving mouse:', error);
} finally {
closeLibrary();
}
}
Code Breakdown
This is a Node.js module that exports a function moveMouse
to move the mouse cursor to a specified position (x, y)
.
Requires and Imports
assert
: Required for the equal
function, but not used in the provided code.ffi-rs
: A Rust FOREIGN FUNCTION INTERFACE (FFI) library for Node.js.path
: A Node.js module for working with file paths.os
: A Node.js module for platform-specific information.Dynamic Library Path
The code determines the platform-specific path to a dynamic library file mouse.dll
, mouse.so
, or mouse.dylib
, depending on the platform.
moveMouse Function
The moveMouse
function takes x
and y
coordinates as arguments and performs the following actions:
mouse
using open
.SetMousePosition
from the library using load
.SetMousePosition
function with the provided x
and y
coordinates.close
.Function Parameters
The function SetMousePosition
is expected to have the following parameters:
x
: A floating-point number.y
: A floating-point number.Return Type
The SetMousePosition
function is expected to return a Void
type, indicating that it does not return any value.
Module Exports
The moveMouse
function is exported as a module, making it available for use in other Node.js files.