The code defines an asynchronous doFrame
function that initializes and calls OpenGL functions, and an asynchronous testOpenGL
function that creates a window and sets an interval to repeatedly call doFrame
with the window object. The testOpenGL
function is exported as a module.
npm run import -- "test opengl renderer"
let beginFrame, endFrame
async function doFrame(window) {
if(!beginFrame) {
frameLoader = await importer.import("opengl frame")
beginFrame = frameLoader.beginFrame
endFrame = frameLoader.endFrame
}
beginFrame(window)
endFrame(window)
}
async function testOpenGL() {
const {createWindow} = await importer.import("opengl context")
let window = createWindow()
//console.log(window)
doFrame(window)
setInterval(doFrame.bind(null, window), 10)
}
module.exports = testOpenGL
// Import all necessary modules
const { createWindow, importModules } = require('./utils');
// Extract and store the beginFrame and endFrame functions
async function getFrameFunctions() {
try {
const { beginFrame, endFrame } = await importModules('opengl frame');
return { beginFrame, endFrame };
} catch (error) {
throw new Error('Failed to import OpenGL frame functions');
}
}
// Handle a single frame
async function handleFrame(window) {
try {
const { beginFrame, endFrame } = await getFrameFunctions();
beginFrame(window);
endFrame(window);
} catch (error) {
console.error('Error handling frame:', error);
}
}
// Main test function
async function testOpenGL() {
try {
const { createWindow } = await importModules('opengl context');
const window = createWindow();
console.log('OpenGL context created');
// Handle initial frame
await handleFrame(window);
// Handle frames at 10ms intervals
setInterval(async () => {
await handleFrame(window);
}, 10);
} catch (error) {
console.error('Error setting up OpenGL test:', error);
}
}
// Export the main test function
module.exports = testOpenGL;
beginFrame
and endFrame
are variables initialized to null
. They are later assigned functions from an imported module.doFrame(window)
window
object as an argument.beginFrame
is not initialized, and if so, imports an opengl frame
module and assigns its beginFrame
and endFrame
functions to the variables.beginFrame
and endFrame
functions with the provided window
object as an argument.testOpenGL()
opengl context
module and assigns its createWindow
function to a variable.createWindow
function and passes it to the doFrame
function.doFrame
function every 10 milliseconds, passing the previously created window object.testOpenGL
function is exported as a module.